Author Archives: Crispin

From Photomontage to Videomontage!

New media does not stand still for long.

In order to support the move from photography to video in engagement and communication, Linknode are launching our unique TrueViewVisuals Videomontage service.

We know that in the future, immersive realities will have a significant impact on our lives, augmenting our world with information curated for us by Artificial Intelligence focused on interests, time and location.  Our professional tools for understanding change through planning are in for the journey, but for communication and sharing of plans and designs we realised we need to provide something more, something unique and engaging.

Our social communication is a benchmark for what is expected in 2017.  Twitter, Facebook and Instagram are increasingly video focused, supported by new standards in camera recording, broadband capacity and user expectations.

As a case study, earlier this month we took a road trip up to the North East of Scotland and captured some imagery of a planned project.

z drone

“The videomontages produced by TrueViewVisuals are not only innovative, but look stunning also. The HD video allows for a greater appreciation of a development site, giving new perspectives and a realism that cannot be paralleled with static photography.” 

Alasdair Warnock, Green Cat Renewables

This builds on our strengths and capabilities, tested and used for five years in landscape assessment.  Using real-world video as the basis of our production we can deliver more realistic, faster and easier to update video for use in public engagement, campaigns and sales.

If you have any queries regarding these new features, or you would like to chat further about how we can help create amazing videomontages, please give us a call on 0141 374 2741 or email hello@trueviewvisuals.com

#PlanTech and The Future of Planning

Last week was the inaugural PlanTech Week in London, hosted at the The Urban Innovation Centre, part of the Future Cities Catapult in Clerkenwell.

PlanTech

#PlanTech follows in the footsteps of #PropTech and #FinTech as the technology discussion arm of the planning & development community.  PlanTech, best described in the words of the FCC founders is “a showcase for the emerging technologies, innovations and visions that are transforming the way we plan our cities, towns and neighbourhoods“.

PlanTech_Week

As part of the PlanTech Future of Planning programme, Linknode were both at the Thursday evening Exhibition Launch and the Innovator Showcase.

What we Did

For those of you who have been following along, and a reminder for those new to the project, our work as part of the Future of Planning was in improving citizen and community engagement throughout the planning & development process.  We blogged about the project brief in March this year and delivered a

video from our ambitious working prototype as part of the project report.  A summary of our results is listed below.

  • Consumer mobile devices are capable of processing BIM data for on-street live visualisation using mixed-reality approaches
  • The highest quality videomontage production methods still require some offline processing and manual intervention
  • BIM integration provides rapid design review for professional assessment, but consumer access is more valuable when presented with rendered textured surfaces
  • The business models show space for commercial innovation in the sector
  • Our exciting next developments will take urban visualisation to a whole new level of engagement

Like our recent work in visual route assessment, the video is the most powerful form of delivery and communication.  The content below came from the application delivered for the project and shows BIM data for part of the Tottenham Court Road interchange redevelopment for The Elizabeth Line / Crossrail development in London.

(demonstration video, not to be utilised for Visual Impact Assessment)

Next Steps

For anyone interested in more detail relating to the results, to discuss opportunities for involvement and engagement in their own projects, or to work on future Future of Planning initiatives with us… please get in touch.

Places, People and Planning Consultation

There is just one day left to respond to the “Places, people and planning – A consultation on the future of the Scottish planning system” proposal document.
PPP

Closing on 4 April 2017, this is the current stage in a process started in 2015 and with a plan to implement a new Planning Bill within the current parliamentary period.

The consultation paper is here, and is the follow-up to the report as previously discussed at Blogality.

It is great to see that Proposal 20 (out of 20) focuses on the benefits that technology and innovation can bring to the planning system.  There are three paragraphs, each highlighting areas where Linknode have input to date.  Section 4.29 is all about benefits of “digitally enabling transformation of our public services” that includes the work we pioneered for ePlanning (now eDevelopment) over the last 10 years.
Section 4.30 introduces current activities including the “potential on three-dimensional visualisations in planning” (our contributions here) describing the next steps as to “continue to explore and promote new visualisation technology by taking forwards research recommendations in a new programme of work“.
Finally, in 4.31 we are excited to see that the new digital task force will be appointed to take forwards digital transformation including mobile and drone (UAV) activities, matching our current research activities on engagement, access and visualisation.

Click below to contribute to the consultation – don’t delay!
https://consult.scotland.gov.uk/planning-architecture/a-consultation-on-the-future-of-planning/

Future Cities :: Future of Planning

We are delighted to confirm that we have been selected as one of the shortlisted 10 projects in the Future Cities Catapult “Future of Planning” initiative.eventbrite-002-1600x800

 

 

 

 

 

https://smartcitiesworld.net/governance/smes-help-to-overhaul-uk-planning-1473

Our solution B4itsBuilt, mobilises citizen engagement through true visualisation.

This project will extend professional, accurate, real-world AR experiences into the public domain for the first time. It will deliver the template for a consumer solution to allow users to see the visual effect of a planning application. It will be possible to hold up a phone or tablet and see the impact of an application in order to enable informed engagement and increase community influence in decision making.

If you would like to be involved as a data partner, and have a project / development you would like to see – please feel free to get in touch – hello@linknode.co.uk or call us on 0141 559 6170

catapuly

 

 

New SNH Visualisation Guidance Published (Lighting)

We were reminded today that the latest version of the SNH “Visual Representation of Wind Farms” came out of draft and was published last month (February 2017).

Version 2.2 of the guidance is an iterative update following the major release update (v2.0) in summer 2014 and the v2.1 revisions in December the same year.

A summary document of changes has been published as a separate download and provides practitioners and interested parties a rapid insight into the changes without the need to compare paragraph by paragraph.  The major change, impacting visual assessment and output for new developments is in paragraphs 174-177:

Turbine Lighting

For turbines in excess of 150m, the need to consult on new lighting visuals is now required.  Although future technical mitigation may help here, there is currently the recommendation to capture images at dusk and create a photomontage based on existing lighting (static streets, moving vehicles, other aviation lighting).
The visualisation should use photographs taken in low light conditions, preferably when other artificial lighting (such as street lights and lights on buildings) are on, to show how the wind farm lighting will look compared to the existing baseline at night.

NOT the Way to Visualise Wind Turbine Lighting!

Specifically the guidance makes reference to innovation in that SNH “encourage applicants to explore new techniques to do this, and emphasise the importance of early dialogue

We are looking for someone who will be creating night light visualisations to ensure that our upcoming night light features being built into VentusAR will work. If you have a project at the right stage, get in touch!

Animation

As we have experienced with the difference between animated wind turbines when compared against static imagery, there is a big difference between views of lighting where all the turbines are at a “maximum visibility” (worst case scenario) visibility and a more normalised situation with different wind directions and rotation occluding lights at certain times.  The more realistic effect can create a fairy lights twinkling effect, but is more representative.

For any clients, landscape assessors, planners or developers interested in exploring new ways to communicate, please contact us at hello@ventusar.com

VentusAR 5.2 Released

Today we are pleased to announce that VentusAR 5.2 is available for installation and update to all our customers.

VentusAR v5.2 is a customer feature focussed release, responding to the most demanded requests of users.

Full details are available at the Release Notes online for all our platforms, features include:

  • A3 Render PDF production
  • Support for Dutch coordinate systems
  • Improved performance on the media pages
  • New baseline panorama options
  • Render rename support
  • iOS 10 and iPad Pro9 support

iPad VentusAR

VentusAR 5.3 is expected in early 2017.

What Does Pokémon GO Mean for AR?

Unless you have been under a rock for the past few weeks (July 2016), you can’t have helped but notice that Pokémon GO has somewhat taken the world by storm.  In doing so it has also brought the term “augmented reality” (AR) to the masses with everyone including Tim Cook and Mark Zuckerberg weighing in with comment and opinion.

Pokemon GO

Linknode use AR as a technology to provide real-world, real-time visualisation for planning and development, so what does the conversion of a technology into a consumer application mean?

The Google Maps Connection

Within the geospatial business, we have seen a similar transition previously.  Back in the day, when digital mapping meant high end desktops and expensive software, the introduction of online mapping had a disruptive effect on the industry.

A startup called Keyhole was acquired by Google in 2004 and the founder John Hanke went on to enable Google Maps.  This was the first time that most lay-people had had access to mapping beyond the street atlas in the back of the car.  It was a revolution.

Within the geospatial industry, initially it caused a dilution in the “value of GIS systems” message.  Why pay big bucks for something you could get for free from Google?

But long term the understanding that the consumer offering is not the same as professional solutions has created a market, provided a route to understanding and clarity over the limitations.  Pokémon GO does not manage occlusion, real-time lighting, complex models, or precision coordinate system management for engineering accuracy.

And what happened to John Hanke?  Well, he went onto develop a clique AR game called Ingress and then his studio Niantic developed Pokémon GO – the guy has form!  You can read more detail with a search, example Forbes article here.

Future

So the future is AR.  But Linknode’s real-world AR (GIality) solutions VentusAR and UrbanPlanAR are as different to Pokémon GO as ArcGIS is to Google Maps.  Still, at least people have an idea what we do now!

Mario Kart GoImage Courtesy of News Thump – Release of Mario Kart Go! for Satnav ‘hopefully won’t cause too many accidents’

Planning Review Scotland – Greater use of 3D

Independent Review of Planning – Recommendations

In September 2015, the Scottish Government put out a call for evidence under the Independent Review of Scottish Planning System. Linknode submitted our response on 30th November and this week (8 July 2016) the Scottish Government Response was announced on the Planning & Architecture blog.

There are two key recommendations in this report that demonstrate foresight and vision in the fields of innovation support for planning. Particularly around the use of 3D visualisations in the planning process.

Continue reading

Which is Better for a Public Meeting?

In the last few weeks, as part of our BIM stakeholder engagement for the Innovate UK funded UrbanPlanAR.com project, I have visited the UK Ordnance Survey (OS) and seen their presentations at Geo Business.

Whilst traditionally (for about the past 225 years) the OS has been involved in data capture and presentation, increasingly the business is understanding the value in the use of information.  Moving spatial data from geometry to intelligence and backdrop to analytical services.

In relation to Linknode’s geospatial visualisation, one slide from Gary McDonald resonates with our use of technology.  The opportunity to make change more accessible and understandable – and to deliver it on-site where context counts will lead to greater engagement and a more democratic and better decision making.  Which do you think is better?…

Which is better...

For more information on Linknode’s visualisation products and services visit VentusAR.com or follow the contact us links.

Data, Data, Everywhere…

… but what about spatial data security?

People expect instant access to location based data. That could be anything from a simple map to questions like, where is the nearest library? what is the current traffic? what does my holiday home look like?  In addition, initiatives like INSPIRE require data to be made available as download or services.

This push-pull for information has been simplified through the adoption of open standards, web mapping, cheap hardware, open source software and available skills coming out of universities.

Excellent… to a point.

When does open access and availability of spatial information become a risk to an organisation? Continue reading